Urban Zombie VR

Urban Zombie VR
Enjoy the advancing hordes of zombies, graphics that have been carefully crafted for the best and most accurate Cardboard VR experience. As in the real world, there is no artificial sight, information about the amount of ammunition, zombie location and other facilities to spoil the real VR experience.

The game has three aiming modes:

  • Simple
  • First sight (fire + aim key)
  • Second sight (aim key)


  • Sprint key
  • Reloading the weapon

In future updates, it is planned to add more types of zombies, new types of weapons, exploding elements on the map, other maps to choose, menu settings like brightness, graphics quality, the ability to set your own buttons on the gamepad and increase too the quality gameplay, FPS boost.


  • Cardboard (ex. BOBOVR Z5),
  • Gamepad (ex. MOCUTE-050),
  • Phone (Minimum: RAM 4 GB, Qualcomm Snapdragon 835 2.45 GHz, CPU cores: 8)


Link: Urban Zombie VR


  • Photo 1
    i.imgur. com/GawtCcG.png

  • Photo 2
    i.imgur. com/DwvVMdD.png

  • Photo 3
    i.imgur. com/S7iWQ9R.png

  • Photo 4
    i.imgur. com/EYsJtu2.jpeg

Free Demo is avaiable with Ads:

One person was working on the game. It was made in URP (Universal Render Pipeline) technology for Virtual Reality gameplay with a gamepad. I would like the game to have a gameplay in which you can choose from a few maps, different weapons, many types of zombies, Survival Defense style, where zombies come from outside, for example, and they get inside through windows that you can repair. If I manage to do the above, I will make the possibility of a 4-person Multiplayer Game. I work alone and I need your support, dear players. If you like the game and its potential, please help me and put some coffee so that I don’t fall asleep working late in the evening :slight_smile:

Recommended for better quality gameplay:

  • Cardboard for VR experiences (ex. BOBOVR Z5)
  • Gamepad (ex. MOCUTE-050)

Now You can play without VR and Gamepad (only with phone)